Here's some in-class work I'm doing for Tom Lyle! Low-quality pictures, I apologize, I will upload scans soon. These are pencils, soon to be inked. My main goal in this class is to really stretch myself and draw completely out of my comfort zone, which I think I am so far. I've barely touched my usual, and when I sketch like myself I bring along this really cool American rendering style that will (hopefully) make me stand out. A big update coming soon as I return to updating regularly!
Monday, November 14, 2011
Thursday, October 27, 2011
Character Design class yesterday, we had this poster due. I just did some mock-up character design for class, and after seeing everyone else's, I thought I should definitely push it more. Here's the original:
So, this is the pen drawing I did:
So, this is the pen drawing I did:
So already I have a more dynamic pose. This is thanks to the in-class exercise we did. I had already done this in Cartooning, but it really stuck with me now that I did it a second time (or third... or fourth... we do this in every sequential class actually, don't we?). Essentially, start with a strong curved line, and use that to define the line of action. We looked over Eric Canete's and Bruce Timm's work to really show where we were trying to push our drawings, along with other artists and popular cartoons. Again, done this before, but it really stuck this time. I definitely don't want to be the stale artist a lot of people around my level are. For what I lack in technical skill, I want to make up for with just raw appealing action. So this drawing will hopefully be the first of many that begin my evolution into a stronger, more confident artist.
As for the final image, I incorporated painting techniques I've seen used by Greg Staple and Todd Lockwood, along with design qualities of Hyung Tae-Kim and various manga artists. Even though painting dragons is something completely new to me (taught myself this past summer with the Charizard drawing), I've found it to be even therapeutic and a very good exercise in rendering, both adding detail and seeing what we could get away with leaving out.
Tuesday, October 25, 2011
Oh wow, I've been dead on here for a while. Apologies for that! For some time it would not even let me log in. Well I guess the easiest way to do this would be to just dump all (or most) of the drawings here and some of the videos? Yeah, let's do that. I'll leave this one to be a drawing dump and the subsequent entries shall be a tad more organized. I'll also try to make a habit of getting on daily, or at least every other day.
Friday, July 22, 2011
Sorry for the huge lack of updates, so here's a quick spasm of some stuff I've done! From newest to oldest, these are the drawings I've finished completely. The most recent is a speed-sketch I did while waiting on a response from a commissioner, practicing a different application technique and speed. The second is another relatively quick drawing (but not really, still two hours) I did for a new friend to warm up for my commissions. Third is a drawing of Batman and some characters in "my style," really just a fun wind-down drawing with no real aim, just drawing for the hell of it. After that are two entries for the Lucent Heart drawing contest. I probably won't win, with any luck I can place. I'm not happy with the Theia entry, but people seem to like it more than my Cadena entry. Every video is an actual recording (I figured a way to minimize lag by recording only part of my screen) except the Cadena video, which is a time-lapse.
Wednesday, July 6, 2011
I was invited to an event to draw a self-portrait of myself for Facebook, and everyone in the event would use their drawing as their profile picture. I've always used my drawings for profile pictures, but using one of myself is a first. This is also my first self-portrait. The girl is Tori, one of the characters in my comic.